using UnityEngine;
using Verse;

namespace RimWorld;

public class PawnColumnWorker_Gender : PawnColumnWorker_Icon
{
	protected override Texture2D GetIconFor(Pawn pawn)
	{
		return pawn.gender.GetIcon();
	}

	protected override string GetIconTip(Pawn pawn)
	{
		return pawn.GetGenderLabel().CapitalizeFirst();
	}
}
